Robert Hodgin is the Interactive Director and Co-Founder of the Design + Technology studio Rare Volume.
He graduated in 1998 with a degree in Sculpture from the Rhode Island School of Design.
Robert was also a founding partner of the Barbarian Group and worked with them until late 2009. He also helped to establish the west coast office and was head of the labs division. Robert also worked with Bloom Studio in early 2011 and worked on the Planetary iPad app which was the first code acquisition by the Smithsonian Cooper-Hewitt National Design Museum.
Robert is a co-creator of the Cinder C++ framework along with Andrew Bell, Hai Nguyen, and dozens of developers around the world.
His work ranges from simple 2D data visualizations to immersive 3D terrain simulations. Roberts primary interests include theoretical physics, astronomy, particle engines, and audio visualizations. I work in Cinder, OpenGL, and GLSL.
One afternoon in June of 2006, I threw my hands in the air and said no more. No more Flash banner ads. No more Flash mini sites. No more Flash video players. Enough already!
After talking it over with my business partners at The Barbarian Group, it was settled. I dont have to do any more Flash work if I dont want to, but I would have to do something.
Processing. Thats what I will do.
Never mind the fact that no client had asked us to create something using this lesser known beta application. All we have to do is create interesting work that we are passionate about and before long, word will get out.
In my session, I will talk about a few Processing projects that I worked on over the last two years, both client driven and personal. It will be geared more for the right brain, but the left side should get its fair share of stimulation.