Seb has been a multimedia programmer for over 15 years. He combines his eye for design and animation with his understanding of maths and physics to give his work that extra flare and sparkle.
Over the last 5 years he has specialised in game development, focussing on particularly complex high-profile projects and high-traffic sites. Notable clients include BBC, Sony, Philips, Unilever. and Barclays.
Seb's games have pushed the boundaries of 3D and physics simulations in Flash, and he has developed a reusable Flash 3D engine that handles light sourcing, texture mapping, and video integration.
He is regularly invited to speak about his work with various organisations, such as FlashForward, Sussex University and FlashCodersNewYork. He is known for his ability to communicate seemingly complex subject-matter in a friendly and accessible way.
Finally! Realtime 3D in Flash is taking off! Now that there are libraries like Papervision, there has never been more demand for 3D games, apps and websites.
And naturally, with such a powerful library comes somewhat of a steep learning curve. But never fear! One of the Papervision3D development team, and Plug-in Media's Technical Director Seb Lee-Delisle is here to show you how to get started with the minimum of fuss, stress and bother.
In this session he'll show you how to create 3D objects in code, import them from other 3D apps and even make a simple game.