Shortly after retiring from rock stardom, Joshua became Big Spaceship's Minister of Technology in 2002. Once the agency's sole coder, he is now a mentor and leader of the development team responsible for building numerous award-winning digital projects.
Overseeing R&D efforts, he is a continual supplier of technical solutions and innovations. Josh is a member of the International Academy of Digital Arts & Sciences and a long-standing adviser on Adobe product launches.
He shares his expertise at industry conferences, instructional workshops and awards panels throughout the world. He is also a video game aficionado.
An innovation-led digital creative agency, Big Spaceship partners with brands to create deeply engaging experiences, products and relationships.
Telling stories and starting conversations across the digital landscape, the company has garnered countless accolades for its work, including One Show, Clio, Webby and Cannes Lion awards. Big Spaceship holds more FWAs than any other firm and was the first American agency inducted into the FWA's Hall of Fame.
Big Spaceship : Fun Begets Quality
This session will illustrate the importance of smoke machines, tanks of water, boxes of sand, lots of paper, and other invaluable tools for the crew of Big Spaceship, as we take a look deep into some recent internal projects, experiments and even some client work.
Josh will also discuss important aspects of the team's approach and process: the focus on collaboration between disciplines, the importance of culture and work environment, and making time to explore alternative techniques and new technologies.