Mario Klingemann, alias Quasimondo, is what you get when you cross the analytic mind of a coder with the creative fervor of an artist and add a little bit of mad scientist mentality to the mix.
In his aim to surprise himself and his audience he constantly tries to explore uncharted territories in order to discover unseen beauty and unthought ideas. Over the past years he increasingly focussed on machine learning to explore the field of artificial and augmented creativity.
A key factor in his work is the drive to overcome limitations by creatively repurposing and recombining objects and systems to reveal their hidden qualities.
His creations have been exhibited in international art shows and won acclaim among critics as exemplary pieces of net art. Pieces like his Neural Network portraits, Lowpoly Bot, Mona Tweeta, ScribblerToo, Flickeur, or Dada Visualization have made their way into uncounted best-of lists and got featured in many articles. In 2015 he won the Creative Award of the British Library, currently he is machine learning artist in residence at the Google Cultural Institute in Paris.
Mario enjoys sharing his explorations and discoveries on design and technology conferences worldwide, has co-founded the Munich FabLab and is working as a freelance code artist building creative tools, mobile apps and media installations.
Connecting the Dots
A few thousand years ago the ancient geeks already knew that you just need three things to have some serious fun: a pencil, a ruler and a pair of compasses.
These simple items open the door to an infinite world of wonder: the realm of geometry.
In his brand new talk Mario will try to revive what your teachers in school have probably managed to succesfully kill off: your love for Mathematics.
He will show what happens when dots, lines and circles meet the power of Actionscript to form an infinite variety of beautiful patterns, ornaments and shapes.