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Seb
Lee‑Delisle

Seb Lee-Delisle

Bio

Seb has been a multimedia programmer for over 15 years. He combines his eye for design and animation with his understanding of maths and physics to give his work that extra flare and sparkle.

Over the last 5 years he has specialised in game development, focussing on particularly complex high-profile projects and high-traffic sites. Notable clients include BBC, Sony, Philips, Unilever. and Barclays.

Seb's games have pushed the boundaries of 3D and physics simulations in Flash, and he has developed a reusable Flash 3D engine that handles light sourcing, texture mapping, and video integration.

He is regularly invited to speak about his work with various organisations, such as FlashForward, Sussex University and FlashCodersNewYork. He is known for his ability to communicate seemingly complex subject-matter in a friendly and accessible way.

Session

What the Flux!?

I hate to bring this up, but have you noticed that some people don't like Flash very much at the moment?

So how on earth do we respond to that? Do we stick our heads in the sand, and assume it'll all just work out?

Do we go on the internets and fanatically defend our beloved technology?

The truth is that we're geeks: we love technology, and it's constantly in a state of flux. That's partly why we love it!

So instead of becoming despondent or defensive, Seb's spent the last 12 months learning about all the exciting new technology: Unity3D, HTML5 Canvas and SVG, iPhone development, Processing, OpenFrameworks and also Flash's innovations into 3D, sound generation, multi-user servers and AIR for Android.

He'll be demoing his explorations into each of these areas, and with the benefit of real insight and genuine experience, he'll weigh up the pros and cons of each.

So what's he discovered? Is Flash dead? Is Apple evil? Is Android the future of mobile devices? All will be revealed... and if it gets too heated, don't worry, there will be kittens.

Seb also starred at:

Work