Keith began playing with Flash in 1999. After a couple of years making really horrible Flash web sites and huge intros, he discovered ActionScript, and has not looked back.
Keith's award winning personal experimental web site, www.bit-101.com features over 500 cutting edge flash experiments, with source available. It also has a series of tutorials on ActionScript which have been downloaded countless times and translated into many languages.
Keith has contributed to eight books on Flash and written several magazine articles on various Flash subjects.
Keith lives near Boston, MA in the USA, and is a Senior Flash Developer at Brightcove (www.brightcove.com).
In this presentations I'm going to talk about making tools to make other stuff.
All the best craftsmen make their own tools. OK, I don't know if that's true, but it sounds like it could be, right?
As a developer, designer, or something in between, if you are relying on generic, off-the-shelf tools for coding and designing, I guarantee you are wasting a lot of your time.
We'll cover the how and why, and lots of examples (mine and others') to give you an idea of what's possible.
Tools to make spritesheets for games, to view the clipboard contents, for embedding assets in a swf, for making pixel perfect layouts, tools for making art, etc.
We'll also look at tools for making tools, including MinimalComps (www.minimalcomps.com).