Shortly after retiring from rock stardom, Joshua became Big Spaceship's Minister of Technology in 2002. Once the agency's sole coder, he is now a mentor and leader of the development team responsible for building numerous award-winning digital projects.
Overseeing R&D efforts, he is a continual supplier of technical solutions and innovations. Josh is a member of the International Academy of Digital Arts & Sciences and a long-standing adviser on Adobe product launches.
He shares his expertise at industry conferences, instructional workshops and awards panels throughout the world. He is also a video game aficionado.
An innovation-led digital creative agency, Big Spaceship partners with brands to create deeply engaging experiences, products and relationships.
Telling stories and starting conversations across the digital landscape, the company has garnered countless accolades for its work, including One Show, Clio, Webby and Cannes Lion awards. Big Spaceship holds more FWAs than any other firm and was the first American agency inducted into the FWA's Hall of Fame.
Fun begets Quality
Going to work each and every day with the expectation of producing the highest quality creative work is a good way to burn out quick, whether you are a designer, developer, strategist, or any other part of a creative team.
Josh will talk about the importance Big Spaceship places on maintaining a culture that fosters experimentation, play, and collaboration, and how important that can be to the output of the crew.
He will show recent project work, as well as a bunch of internal projects as examples.