Carlos Ulloa is an interactive designer and co-founder of HelloEnjoy along with his partner Liber Aguilera.
They combine their passion for games with their love of music to create playful interactive experiences.
Although they produce commercial work for a range of clients including Disney, Sony, Samsung, Swarovski, Absolut, Lexus, Nissan and Peugeot, they are better known for their own innovative projects like HelloRacer, HelloFlower and HelloRun.
They are currently working on a music VR experience called Fantasynth, that uses Unreal Engine to create procedural audio-reactive environments.
HelloRun: Lessons learned making an HTML5 game
HelloRun is an HTML5 game created by HelloEnjoy and designed to take advantage of these technologies for both desktop and mobile platforms.
This talk gives a deep dive into the story of how the game was created, highlighting the positives and the challenges to making this happen.
Drawing on his experience building interactive 3D pieces, Carlos will detail both the problems faced, as well as the unexpected opportunities presented, when creating HelloRun.
With HTML5 emerging as a viable technology for cross-platform games development, this session demonstrates how even small indie game developers can affordably and painlessly leverage powerful new technologies.