Luke Whittaker
Bio
Luke Whittaker established the indie games company State of Play in 2008, and specialises in the design and animation of hand-crafted games, often using pencils, papercraft and laser cutting to create game art.
At State of Play he developed the IGF-nominated puzzle adventure game Lume, as well as the forthcoming sequel Lumino City, which involved the creation of a miniature city out of paper and cardboard, including working lights and electric motors.
He also creates hand made animations for clients including Oxfam and Macmillan, and makes illustrated screenprints with Print Club London.